![]() ![]() ![]() I think what would've made SS BFE much more "proper" sequel is better graphic (check. a straighforward, huge amount of endless monsters-massacre. And its root are unique, therefore it should've try to keep the elements that makes the game unique, keep unique. If we wanted those things, we would've played CoD instead. Also iron sights? Older SS didn't need any of those, why adding such thing? Sprinting. That's "cheap difficulty" for me, and certainly. Imagine huge mob of beheaded kamikaze running towards you, then you're out of shotgun bullets. SS games wouldn't need any of those, and it just added more frustrations than fun. SS3 BFE however, added unnecessary things like reloading weapons, sprinting and iron sights. ![]() It is fun and quite exciting to see the classics in '00 getting graphic overhaul. But unfortunately SSHD kept literally EVERYTHING in tact, including the levels and all gameplay elements. I was expecting more of a Serious Sam HD kind of overhaul/remake, which keeps everything in tact. This review contains spoilers, click expand to view. ![]()
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